Misunderstanding: For something to be a multiplayer block penalty, the opposing skater has to physically challenge the grasp where the two skaters are illegally grasping each other. Demystified: They really don’t. They just have to try and pass between the two skaters who are illegally “connected” (which doesn’t necessarily involve grasping) and be prevented from […]Read More Rules with Skew (4) – what is a multiplayer block, really?
I hear this misunderstanding from trainee officials/players and more experienced players alike, so I’m pretty darn sure there are plenty of others, sitting in silence, holding onto some serious confusion about scoring in roller derby.Read More Rules with Skew (3) – of course you can score on downed blockers!
This is the second and final post in a mini-blog series about understanding what the pack can look like, helping to develop pack awareness as both an official and as a player. Part one can be found here. Want to keep up with the latest content on Skewblogs? Visit the Facebook page. Hopefully now you’re […]Read More Shape of the pack (part two)
Speaking to a lot of rookie officials last year, along with newer skaters at training sessions and scrims, something that came up a lot is wanting to feel more confident at pack awareness (skaters) and pack definition (officials). Matters of the pack can feel difficult and require a lot of derby “bandwidth” – a concept […]Read More Shape of the pack (part one)
Misunderstanding 1: If you come to a stop while blocking, it’s automatically a stop block penalty. Misunderstanding 2: It’s necessary for you to maintain a stopped position for all stop block penalties. Demystified: The way stop blocks are penalised is more nuanced and actually falls somewhere between the two misunderstandings. Alongside multiplayer blocks, and contact […]Read More Rules With Skew (2) – sometimes it’s okay to be stopped…
This post is under maintenance so it reflects the 2019 ruleset. We’ll let you know when it’s ready. Keep an eye on our Facebook page. Misunderstanding: It’s okay to contact an opponent in the buttocks or the back of the leg. Demystified: Depending on which part of the buttocks you hit, you could find yourself […]Read More Rules with Skew (1) – the “back” is bigger than you think
Officials generally want to keep the game moving. It’s just one of those things on our priority list, along with making sure gameplay is safe and fair. Official reviews, on the other hand, have the potential to stop the game in its tracks. Our goal as officials is to conduct the review fairly in the […]Read More Top tips for effective communication in an official review
A few years ago, I used to regularly blog on another medium. The main content of the blog consisted of misunderstandings about the rules I encountered in the roller derby community, and me attempting to demystify them. Apparently people liked that sort of thing… They were sometimes about that great new tactic that isn’t so […]Read More Rules with Skew – an introduction
A couple of times per year, I referee a skater debut game – a game between rookie roller derby players who have spent months training hard to pass their minimum skills, all to lead up to this moment. Your league may require you to play in a game like this before you can be rostered […]Read More Tips from officials for skating in your debut game
I’ve been party to some interesting exchanges recently, that reveal the following to be true: You can get really far and be successful in playing roller derby (and even officiating roller derby!), and still have unexpected gaps in your rules knowledge, simply because you’ve never wanted/needed to know until right at that moment. New situations […]Read More Seven ways to integrate rules learning into your roller derby league